Prototype February 2026

FlintLeap

A 3D clockwork platformer on the Flint engine — you play Cog, a wind-up automaton leaping through a crumbling clockwork world.

rustflintplatformer3d

Screenshots

About

FlintLeap is a 3D platformer prototype starring Cog, a wind-up automaton navigating a crumbling clockwork world. The first level, the Winding Floor, is greyboxed with generated meshes and exercises the platforming kit: running, jumping, wall-jumping up chimneys, and ramp traversal, with a follow camera and animation state machine driven from script.

Like the other Flint games, development runs on the edit → render → play loop — every layout change is validated with headless PNG renders (the screenshots here are exactly those validation renders) before playing it with physics and input.

Technical Details

  • Engine: Flint (Rust, wgpu), git subtree
  • Game logic: Rhai scripts — player controller, camera, animation state, HUD
  • Content: TOML scenes and game-specific ECS components (player physics/state, camera config)
  • Assets: GLB greybox meshes from a Python generator