Released January 2026

Bridge

A polished Klondike Solitaire implementation with procedurally rendered cards, smooth animations, and classic Windows-style scoring.

lualove2dgamecards

Screenshots

About

Bridge is the first game in a planned card game suite, starting with a faithful recreation of the classic Klondike Solitaire. Every aspect of the game is rendered procedurally—no sprite assets required—giving the cards a clean, consistent aesthetic that could be themed without any asset management.

Built with LÖVE 2D, the game features resolution-independent rendering that scales smoothly from 960x540 to any larger display.

Features

  • Two draw modes: Draw 1 and Draw 3, toggleable between games
  • Classic scoring: Uses the familiar Windows Solitaire scoring system (+10 for foundation moves, +5 for waste-to-tableau, penalties for recycling)
  • Smooth animations: Card movements and flip animations with easing
  • Persistent settings: Draw mode preference and stats are saved between sessions
  • Sound design: Procedurally generated sound effects for card interactions

Technical Details

  • Language: Lua
  • Framework: LÖVE 2D 11.4
  • Graphics: Fully procedural card rendering (suits, ranks, face cards)
  • Audio: Procedural sound synthesis via LoveLibs
  • Architecture: Modular codebase designed for adding additional card games